Conan Exiles

Conan Exiles

First Person Exiles (Source Files Available NOW!)
Ergebnisse 11–20 von 21
< 1  2  3 >
Update: 30. Jun. 2019 um 10:40

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 29. Jun. 2019 um 10:17

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 29. Jun. 2019 um 9:00

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 29. Jun. 2019 um 8:19

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 28. Jun. 2019 um 10:33

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 27. Jun. 2019 um 23:35

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 27. Jun. 2019 um 14:30

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 27. Jun. 2019 um 11:03

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 27. Jun. 2019 um 10:34

Update: 27. Jun. 2019 um 9:40