Conan Exiles

Conan Exiles

First Person Exiles (Source Files Available NOW!)
Viser 11-20 af 21 forekomster
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Opdatering: 30. juni 2019 kl. 10:40

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Opdatering: 29. juni 2019 kl. 10:17

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Opdatering: 29. juni 2019 kl. 9:00

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Opdatering: 29. juni 2019 kl. 8:19

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Opdatering: 28. juni 2019 kl. 10:33

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Opdatering: 27. juni 2019 kl. 23:35

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Opdatering: 27. juni 2019 kl. 14:30

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Opdatering: 27. juni 2019 kl. 11:03

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Opdatering: 27. juni 2019 kl. 10:34

Opdatering: 27. juni 2019 kl. 9:40