Garry's Mod

Garry's Mod

PMC Pack Redux (Playermodels & NPCs)
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Mis à jour le : 26 févr. 2024 à 17h33

Cleaned stray verts on a bodygroup and added darker eyeball textures for the other PMC skintone skins to match HL2 character models, saves a few mbs of space.

was gonna add lod models to every bodygroup but they constantly were clipping in very obvious ways and i gave up, plus adding hundreds of MBs of space per model, wasnt worth it.

Mis à jour le : 25 déc. 2023 à 7h28

Adjusted mask glow for Super PMCs.

Mis à jour le : 22 déc. 2023 à 7h33

Added a new alternate skingroup to the Super PMCs, i wonder what this is a reference to?

i also renamed the display names for the playermodels and NPCs, changing from "Soldier" to "PMC" this was a remnant of the first 2019 version and i changed it now to make searching for the PMs and NPCs a little more streamlined.

Mis à jour le : 21 déc. 2023 à 16h54

Small texture oversight fix.

Mis à jour le : 21 déc. 2023 à 16h45

Swapped out the alt gasmask texture with a modified version of the original, its less worn, but it fits with the rest of the assets better, and also swaps out the normalmap which fixes some lighting issues.

Mis à jour le : 20 déc. 2023 à 15h41

Remade a few normalmaps.

Mis à jour le : 20 déc. 2023 à 9h23

Added a new Gasmask bodygroup, and NPC related variants.

Mis à jour le : 17 déc. 2023 à 7h54

Reverted back to the HL2 eyes shader for the eyes after putting more thought into it, mainly optimization.

i did clean up the textures for the eyes however so its more smooth.

Mis à jour le : 8 déc. 2023 à 15h27

Tweaked eye textures a bit.

Mis à jour le : 6 déc. 2023 à 12h53

Replaced the HL2 eyes with L4D shader based eyes, with textures made by yours truly, slightly more expensive but looks nicer, i tweaked them unlike other refract eyes in terms of glossiness so they wont stick out like a sore thumb.

Also renamed from PMC Pack 2019 to PMC Pack Redux because the current iteration is long past that version of the pack in general, almost completely.