Garry's Mod

Garry's Mod

PMC Pack Redux (Playermodels & NPCs)
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Mis à jour le : 25 déc. 2023 à 7h28

Adjusted mask glow for Super PMCs.

Mis à jour le : 22 déc. 2023 à 7h33

Added a new alternate skingroup to the Super PMCs, i wonder what this is a reference to?

i also renamed the display names for the playermodels and NPCs, changing from "Soldier" to "PMC" this was a remnant of the first 2019 version and i changed it now to make searching for the PMs and NPCs a little more streamlined.

Mis à jour le : 21 déc. 2023 à 16h54

Small texture oversight fix.

Mis à jour le : 21 déc. 2023 à 16h45

Swapped out the alt gasmask texture with a modified version of the original, its less worn, but it fits with the rest of the assets better, and also swaps out the normalmap which fixes some lighting issues.

Mis à jour le : 20 déc. 2023 à 15h41

Remade a few normalmaps.

Mis à jour le : 20 déc. 2023 à 9h23

Added a new Gasmask bodygroup, and NPC related variants.

Mis à jour le : 17 déc. 2023 à 7h54

Reverted back to the HL2 eyes shader for the eyes after putting more thought into it, mainly optimization.

i did clean up the textures for the eyes however so its more smooth.

Mis à jour le : 8 déc. 2023 à 15h27

Tweaked eye textures a bit.

Mis à jour le : 6 déc. 2023 à 12h53

Replaced the HL2 eyes with L4D shader based eyes, with textures made by yours truly, slightly more expensive but looks nicer, i tweaked them unlike other refract eyes in terms of glossiness so they wont stick out like a sore thumb.

Also renamed from PMC Pack 2019 to PMC Pack Redux because the current iteration is long past that version of the pack in general, almost completely.

Mis à jour le : 4 déc. 2023 à 19h06

Added Combine Soldier keyvalues to all the hostile NPC models, this does not touch playermodels or friendly NPC models.

Why? this allows the models to behave properly when the Super Gravity gun is used on them, you cannot use it on other players or citizen based NPCs as thats hardcoded, otherwise no other notable changes.