Garry's Mod
PMC Pack Redux (Playermodels & NPCs)
Hiển thị 41-50 trong 91 mục
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Cập nhật: 26 Thg02, 2024 @ 5:33pm

Cleaned stray verts on a bodygroup and added darker eyeball textures for the other PMC skintone skins to match HL2 character models, saves a few mbs of space.

was gonna add lod models to every bodygroup but they constantly were clipping in very obvious ways and i gave up, plus adding hundreds of MBs of space per model, wasnt worth it.

Cập nhật: 25 Thg12, 2023 @ 7:28am

Adjusted mask glow for Super PMCs.

Cập nhật: 22 Thg12, 2023 @ 7:33am

Added a new alternate skingroup to the Super PMCs, i wonder what this is a reference to?

i also renamed the display names for the playermodels and NPCs, changing from "Soldier" to "PMC" this was a remnant of the first 2019 version and i changed it now to make searching for the PMs and NPCs a little more streamlined.

Cập nhật: 21 Thg12, 2023 @ 4:54pm

Small texture oversight fix.

Cập nhật: 21 Thg12, 2023 @ 4:45pm

Swapped out the alt gasmask texture with a modified version of the original, its less worn, but it fits with the rest of the assets better, and also swaps out the normalmap which fixes some lighting issues.

Cập nhật: 20 Thg12, 2023 @ 3:41pm

Remade a few normalmaps.

Cập nhật: 20 Thg12, 2023 @ 9:23am

Added a new Gasmask bodygroup, and NPC related variants.

Cập nhật: 17 Thg12, 2023 @ 7:54am

Reverted back to the HL2 eyes shader for the eyes after putting more thought into it, mainly optimization.

i did clean up the textures for the eyes however so its more smooth.

Cập nhật: 8 Thg12, 2023 @ 3:27pm

Tweaked eye textures a bit.

Cập nhật: 6 Thg12, 2023 @ 12:53pm

Replaced the HL2 eyes with L4D shader based eyes, with textures made by yours truly, slightly more expensive but looks nicer, i tweaked them unlike other refract eyes in terms of glossiness so they wont stick out like a sore thumb.

Also renamed from PMC Pack 2019 to PMC Pack Redux because the current iteration is long past that version of the pack in general, almost completely.