XCOM 2
[WOTC] Hand to Hand Abilities
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 5 lug 2019, 11:32

Accidental double upload.

Aggiornamento: 5 lug 2019, 11:26

Fixed the generic Melee ability; it no longer has a 100% chance to Disoerient, and now can also apply a Stun, or a penalty to Aim or Mobility. Or all at the same time.

Aggiornamento: 1 giu 2019, 18:41

Yet another fix to incorrect action point cost.

Aggiornamento: 1 giu 2019, 2:45

Removed log lines from the previous update.

Aggiornamento: 1 giu 2019, 2:44

Fix for melee attacks incorrect action point based on distance.

Aggiornamento: 30 mag 2019, 0:22

Fixed a bug with the mod incorrectly treating EXCLUDED soldier classes and removing all abilities from them.

Aggiornamento: 29 mag 2019, 18:33

Made it possible to change the position of the abilities on skill bar through XComHUDPriority.ini added in this update.

Aggiornamento: 27 mag 2019, 19:02

Removed end-of-path trigger from all melee abilities in this mod and gave them a different HUD priority so they appear more to the right on the skill bar.

Aggiornamento: 25 mag 2019, 13:48

Initial release.