XCOM 2
[WOTC] Hand to Hand Abilities
Ergebnisse 1–9 von 9
Update: 5. Jul. 2019 um 11:32

Accidental double upload.

Update: 5. Jul. 2019 um 11:26

Fixed the generic Melee ability; it no longer has a 100% chance to Disoerient, and now can also apply a Stun, or a penalty to Aim or Mobility. Or all at the same time.

Update: 1. Jun. 2019 um 18:41

Yet another fix to incorrect action point cost.

Update: 1. Jun. 2019 um 2:45

Removed log lines from the previous update.

Update: 1. Jun. 2019 um 2:44

Fix for melee attacks incorrect action point based on distance.

Update: 30. Mai 2019 um 0:22

Fixed a bug with the mod incorrectly treating EXCLUDED soldier classes and removing all abilities from them.

Update: 29. Mai 2019 um 18:33

Made it possible to change the position of the abilities on skill bar through XComHUDPriority.ini added in this update.

Update: 27. Mai 2019 um 19:02

Removed end-of-path trigger from all melee abilities in this mod and gave them a different HUD priority so they appear more to the right on the skill bar.

Update: 25. Mai 2019 um 13:48

Initial release.