Stellaris
Planetary Diversity - Exotic Worlds
Показані результати 51–60 із 96
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Оновлено: 6 жовт. 2021 о 21:24

- All Exotics now gain half Gaia world bonuses but are no longer eligible for the Engineered Enviromenment decision
- Fixed issues with the Acid World Growth Bonuses

Оновлено: 14 верес. 2021 о 16:38

- hot fix, see main mod for info

Оновлено: 14 верес. 2021 о 9:10

- Updated to 3.1.+

Оновлено: 4 верес. 2021 о 1:12

- Updated UI with Fog World

Оновлено: 30 лип. 2021 о 19:43

- Exotic Races can now build habitats on Unique Worlds
- Added in terraforming Links for Exotic Worlds Habs to Exotic Worlds
- Removed the Robot requirement for the remove Acid Rain Tech
- All add atmosphere decisions are now tied to owning any pop, not your main race being that atmosphere type
- Turned down Exotic Terraforming Candidates

Оновлено: 30 черв. 2021 о 21:38

- Redid the Radiotrophic Terraforming Mechanic
- Added a Tech to unlock Acid Building
- Added Global Flag
- Fixed an issue with Hothouse to sulfur/ammonia terraforming

Оновлено: 20 трав. 2021 о 8:30

- All Exotic Arcs now have their own style/skin

Оновлено: 15 квіт. 2021 о 18:27

- Updated to 3.0+
- Fixed issues with special Terraforming Techs

Оновлено: 2 берез. 2021 о 19:08

Updated with new planets.

Оновлено: 3 січ. 2021 о 20:26

- Added Special Terradorming Links for Exotics Worlds
- Frozen > Methane, Toxic > Ammonia / Sulfur, Molten > Ash
- Fixed an issue with Relic Worlds Exotics not getting the atmosphere modifier.
- Fixed some terraforming links for ammonia, acid and sulfur