Stellaris

Stellaris

Planetary Diversity - Exotic Worlds
Näytetään 41–50 / 96
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Päivitys: 5.5.2022 klo 21.54

Exotic Worlds
- Major Rework! All exotic worlds are now Origins, and cannot be normally picked, see demos for more info!
*I know this will really upset some people, but it was the right choice for my workflow, and prep for upcoming changes to make the sub mods stand alone. It was a hard choice to make, but I'm really proud of the origins that I was able to come up with. I think you are going to enjoy them. This also fixes all the issues with races not being able to colonize planets with other races. Generally this is a much better system.
- Removed the "is_ideal" tag from all planets
- Removed all game rules around Exotics

Päivitys: 27.3.2022 klo 12.03

- Minor bug fixes

Päivitys: 23.2.2022 klo 13.08

- Fixed an issue with Spiritualist factions gaining influence

Päivitys: 22.2.2022 klo 22.53

- Updated to 3.3

Päivitys: 2.2.2022 klo 9.30

- Updated to support new Gaia Worlds

Päivitys: 25.11.2021 klo 19.49

- Fixed an UI issue

Päivitys: 24.11.2021 klo 19.56

- some back end stuff for compatability

Päivitys: 22.11.2021 klo 11.17

- changed a file name for compatability

Päivitys: 22.11.2021 klo 9.21

- Radiotropic Terraforming Building removed, has been replaced with Terraforming links using Rad Blooms

Päivitys: 27.10.2021 klo 23.15

- Updates to terraforming to match main mod