Stellaris

Stellaris

Star Wars: Starting Systems Collection
Näytetään 1–10 / 32
< 1  2  3  4 >
Päivitys: 15.6.2023 klo 20.05

Päivitys: 14.5.2023 klo 12.22

Päivitys: 12.4.2023 klo 14.19

Updated to 3.7.4

- Updated all solar system starts to the same specifications from the main portrait collection mod.
- Added in new deposits and modifiers for various worlds and locations from the Star Wars galaxy.
- Changed the origin only starting systems to be available for custom empire use.
- Included an event that should automatically add in deposits to all Star Wars city worlds like Taris or Coruscant to prevent deficits from occurring (However, if you do see a deficit for minerals, just demolish the two industrial arcology districts after the first month and it should stabilize after the second month).

Päivitys: 16.9.2021 klo 11.23

Päivitys: 5.9.2021 klo 7.56

Päivitys: 2.6.2020 klo 0.14

Updated to 2.7.2

-Fixed an issue with missing districts across several planet types including the Centax moons.
-Removed the Orbital Array habitat entity and replaced it with a Orbital Array Megastructure that operates as an actual shipyard.
-The Planet Thule has been given a new planet texture and environment background.

Known Issues:
- The Orbital Array's graphics are darker than usual.
___________________

- The previous update included several new initializers that I forgot to list as single system starts. This includes: Kuat, Axum, Corellia, Alsakan, Tython, Kashyyyk, Naboo, Empress Teta, and Tatooine. As per usual, each system has its own special planet modifier.

Päivitys: 1.6.2020 klo 21.01

Päivitys: 12.5.2020 klo 15.13

Päivitys: 23.3.2020 klo 16.11

Localisation fix.

Päivitys: 23.3.2020 klo 16.08

Update 3/23/2020
- Changed the initializers for Bastion and Legacy era Coruscants.
- Jaemus has been replaced with Yaga Minor. The Shipyards are the same.
- Added a new skybox for Legacy Era Coruscant initializers.