Stellaris

Stellaris

Star Wars: Starting Systems Collection
Zobrazuje se 1–10 z 32 položek
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Aktualizace: 15. čvn. 2023 v 20.05

Aktualizace: 14. kvě. 2023 v 12.22

Aktualizace: 12. dub. 2023 v 14.19

Updated to 3.7.4

- Updated all solar system starts to the same specifications from the main portrait collection mod.
- Added in new deposits and modifiers for various worlds and locations from the Star Wars galaxy.
- Changed the origin only starting systems to be available for custom empire use.
- Included an event that should automatically add in deposits to all Star Wars city worlds like Taris or Coruscant to prevent deficits from occurring (However, if you do see a deficit for minerals, just demolish the two industrial arcology districts after the first month and it should stabilize after the second month).

Aktualizace: 16. zář. 2021 v 11.23

Aktualizace: 5. zář. 2021 v 7.56

Aktualizace: 2. čvn. 2020 v 0.14

Updated to 2.7.2

-Fixed an issue with missing districts across several planet types including the Centax moons.
-Removed the Orbital Array habitat entity and replaced it with a Orbital Array Megastructure that operates as an actual shipyard.
-The Planet Thule has been given a new planet texture and environment background.

Known Issues:
- The Orbital Array's graphics are darker than usual.
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- The previous update included several new initializers that I forgot to list as single system starts. This includes: Kuat, Axum, Corellia, Alsakan, Tython, Kashyyyk, Naboo, Empress Teta, and Tatooine. As per usual, each system has its own special planet modifier.

Aktualizace: 1. čvn. 2020 v 21.01

Aktualizace: 12. kvě. 2020 v 15.13

Aktualizace: 23. bře. 2020 v 16.11

Localisation fix.

Aktualizace: 23. bře. 2020 v 16.08

Update 3/23/2020
- Changed the initializers for Bastion and Legacy era Coruscants.
- Jaemus has been replaced with Yaga Minor. The Shipyards are the same.
- Added a new skybox for Legacy Era Coruscant initializers.