Sid Meier's Civilization VI

Sid Meier's Civilization VI

FortifAI
Viser 1–5 av 5 bidrag
Oppdatering: 26. mai 2020 @ 12.43

Fixes
- Messages will work again

Improvements
- Messages has been adjusted to the current system

Oppdatering: 25. mai 2020 @ 10.50

Compatibility
- Upgraded the code-base to the current patch

Enhancements
- Added config file to allow scaling of the entire AI-hardness

Fix
- Fixed some minor issues and typos

Oppdatering: 2. apr. 2019 @ 11.10

Balance
- Tweaks based on feedback by Galindus
- Aggregated Ai-Gold Messages (reduce message spam)
- Rewritte entire code base to increase compatibility with other mods

Oppdatering: 17. mars 2019 @ 12.52

Balance
- Slowed grievance-decay by a degree
- Sieged heal-performances of the AI is now scaled to the AI-era, the higher the era, the more efficient is the siege a human player lays on a AI city. This should make it more viable taking AI cities in later game eras

Fix
- Error on promoting AI units upon death of one of thier own

Oppdatering: 15. mars 2019 @ 14.24