Sid Meier's Civilization VI

Sid Meier's Civilization VI

FortifAI
Visualizzazione di 1-5 elementi su 5
Aggiornamento: 26 mag 2020, 12:43

Fixes
- Messages will work again

Improvements
- Messages has been adjusted to the current system

Aggiornamento: 25 mag 2020, 10:50

Compatibility
- Upgraded the code-base to the current patch

Enhancements
- Added config file to allow scaling of the entire AI-hardness

Fix
- Fixed some minor issues and typos

Aggiornamento: 2 apr 2019, 11:10

Balance
- Tweaks based on feedback by Galindus
- Aggregated Ai-Gold Messages (reduce message spam)
- Rewritte entire code base to increase compatibility with other mods

Aggiornamento: 17 mar 2019, 12:52

Balance
- Slowed grievance-decay by a degree
- Sieged heal-performances of the AI is now scaled to the AI-era, the higher the era, the more efficient is the siege a human player lays on a AI city. This should make it more viable taking AI cities in later game eras

Fix
- Error on promoting AI units upon death of one of thier own

Aggiornamento: 15 mar 2019, 14:24