Sid Meier's Civilization VI

Sid Meier's Civilization VI

FortifAI
Affichage des entrées 1-5 sur 5
Mis à jour le : 26 mai 2020 à 12h43

Fixes
- Messages will work again

Improvements
- Messages has been adjusted to the current system

Mis à jour le : 25 mai 2020 à 10h50

Compatibility
- Upgraded the code-base to the current patch

Enhancements
- Added config file to allow scaling of the entire AI-hardness

Fix
- Fixed some minor issues and typos

Mis à jour le : 2 avr. 2019 à 11h10

Balance
- Tweaks based on feedback by Galindus
- Aggregated Ai-Gold Messages (reduce message spam)
- Rewritte entire code base to increase compatibility with other mods

Mis à jour le : 17 mars 2019 à 12h52

Balance
- Slowed grievance-decay by a degree
- Sieged heal-performances of the AI is now scaled to the AI-era, the higher the era, the more efficient is the siege a human player lays on a AI city. This should make it more viable taking AI cities in later game eras

Fix
- Error on promoting AI units upon death of one of thier own

Mis à jour le : 15 mars 2019 à 14h24