Sid Meier's Civilization VI

Sid Meier's Civilization VI

FortifAI
Ergebnisse 1–5 von 5
Update: 26. Mai 2020 um 12:43

Fixes
- Messages will work again

Improvements
- Messages has been adjusted to the current system

Update: 25. Mai 2020 um 10:50

Compatibility
- Upgraded the code-base to the current patch

Enhancements
- Added config file to allow scaling of the entire AI-hardness

Fix
- Fixed some minor issues and typos

Update: 2. Apr. 2019 um 11:10

Balance
- Tweaks based on feedback by Galindus
- Aggregated Ai-Gold Messages (reduce message spam)
- Rewritte entire code base to increase compatibility with other mods

Update: 17. Mrz. 2019 um 12:52

Balance
- Slowed grievance-decay by a degree
- Sieged heal-performances of the AI is now scaled to the AI-era, the higher the era, the more efficient is the siege a human player lays on a AI city. This should make it more viable taking AI cities in later game eras

Fix
- Error on promoting AI units upon death of one of thier own

Update: 15. Mrz. 2019 um 14:24