Arma 3

Arma 3

MGI ADVANCED MODULES
Zobrazuje se 41–50 z 80 položek
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Aktualizace: 8. bře. 2021 v 20.00

fixed: respawn vehicle on specific marker (respawn vehicle module);
fixed: minimum alive units before respawning AIs of a group (AI can respawn module);
tweaked: ambient vehicle traffic. (traffic module) More to come for sides choice.

Aktualizace: 5. bře. 2021 v 19.07

Aktualizace: 5. bře. 2021 v 19.04

fixed bug on car traffic randomized side.

Aktualizace: 5. bře. 2021 v 12.45

Aktualizace: 5. bře. 2021 v 12.20

Added one module for ambient car traffic.

Some modules improved.

Respawn vehicle module: You can set a specific respawn time for any vehicle setting a variable on them. For example:
bob setVariable ["MGICustomRespVehTime",1200];
or even:
{_x setVariable ["MGICustomRespVehTime",10] } foreach (vehicles select {_x isKindOf "B_Quadbike_01_F"});

Aktualizace: 11. led. 2021 v 16.00

Corrected little bug .

DEDICATED SERVER: Please find the new key to declare at server, in keys folder. Sorry, I had to change this key due to missmatch with my authority profile.


For module notes see the previous note.

Aktualizace: 10. led. 2021 v 7.26

The new module "spawn Groups Attack" is described on BI forum.
https://forums.bohemia.net/forums/topic/232331-spawn-group-advanced-module/

The "blow tires" module is extended for enabling players to cut fences or even blow tank hedgehogs. Compatible with CUP, IFA3, RHS, Unsung...

Aktualizace: 6. pro. 2020 v 7.19

Aktualizace: 5. pro. 2020 v 22.35

Aktualizace: 5. pro. 2020 v 21.24

modified key for dedicated server