Dota 2
DOTA AUTO CHESS
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Actualizare: 8 apr. 2020 @ 8:39

● Chess Piece Pool Optimization: Optimized Recuitment. Now you should not expect the situation where you spam the gold just for one particular chess piece from happenning.
● DAC Pass holders can now open a Pass holder privilage panel to view the addeed game feature from the Pass and participate seasonal chess piece vote.
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『Balance Update』
● Windranger is now $4 (from $3), increased base health from 550 to 600, base damage from 60 to 70, Power Shot damage from 350/500/900 to 400/600/1000.
● Disruptor is now $5 (from $5), increased base health from 700 to 1000, base damage from 47 to 60, base mana regeneration from 0 to 5/10/15. Increased Static Storm duration from 2.5/3.5/5.5 sec to 4/5/8 sec, maximum damage from 100/150/300 to 200/300/500, decreased cooldown from 15/12/9 sec to 10/8/6 sec. Optimized cast AI, Disruptor now tends to cast Static Storm towards grouped enemies.
● Visage is now $3 (from $5), decreased base health from 950 to 550, base damage from 90 to 65, increased base attack cooldown from 1.3 to 1.4. Decreased Summon Familiars cooldown from 60 to 30/25/15 sec, Familiar count from 2/2/3 to 1/1/2. Increased Familiar base attack cooldown from 1.3 to 1.4, decreased Familiar base damage from 100/165/275 to 60/100/180.
● Added a battle ability for Io:
Tether: Tethers Io with the highest-level friendly chess piece. granting bonus movement speed to both. When Io restores health or mana, tethered ally gains an increased amount of the restoration.

Actualizare: 8 apr. 2020 @ 8:35

● Enigma: Decreased Midnight Pulse percentage damage from 6%/8%/12% to 5%/7%/11% per second, cooldown from 20 to 20/15/10 sec. Optimized cast AI, Enigma now tends to cast Midnight Pulse towards grouped enemies.
● Snapfire: Decreased Lil' Shredder number of shots from 15/20/30 to 10/15/25. The damage per shot is unchanged.
● Tidehunter: Increased base health from 950 to 1000, decreased Ravage cooldown from 30 to 25/20/10 sec.
● Zeus: Increased base mana regeneration from 0 to 5/10/15.
● Invoker: Decreased base mana regeneration from 10/15/25 to 5/10/15.
● Gyrocopter: Optimized cast AI, and now tends to cast towards grouped enemies.
● Keeper of the Light: Increased Illuminate damage from 250/400/800 to 250/400/1000. Optimized cast AI, and now tends to cast towards grouped enemies.
● Grimstroke: Balanced Stroke of Fate base damage from 150/250/450 to 100/200/500, additional damage per target hit from 15/25/35 to 50/100/250. Decreased cast point from 0.8 to 0.5 sec.
● Lycan: Shapeshift now grants base health to a percentage, and heal Lycan for the same amount. Bonus health percentage balanced from 20/30/50 to 15/30/60.
● Slardar: Increased Slithereen Crush AoE from 260/300/340 to 300/400/500.
● Treant Protector: Balanced Leech Seed damage/heal from 50/70/100 to 50/70/90.
● Dazzle: Balanced Shallow Grave cooldown from 14/16/18 to 15 sec.
● Pudge: Increased Meet Hook damage from 150/250/400 to 150/250/450, Dismember damage/heal from 50/100/200 to 50/100/300 per second.
● Bloodseeker: Increased Blood Rite AoE from 250/300/400 to 300/400/500. Optimized cast AI, and now tends to cast towards grouped enemies.

Actualizare: 8 apr. 2020 @ 8:34

● Abaddon: Decreased base armor from 10 to 5.
● Chaos Knight: Improved base attack cooldown from 1.5 to 1.4.
● Ogre Magi: Optimized cast AI. Now tends to cast to allies with higher level or short ability cooldown. Multicast no longer targets Ogre Magi himself.
● Congratulations to Tiny for winning this week's least wins prize! Now Toss follows a perfect parabolic trace and tends to toss the target to the fartherest enemy, or directly up into the air. Balanced stun duration from 2 to 1.5/2/2.5 sec, damage from 100/200/300 to 100/200/400.
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『Synergy Update』
● Added (4) Wizards Something from Nothing:
(4) Wizards: If you have only 1 active non-Wizard synergy, unlocks all its potential.
● Hunter - Aimed Shot:
(3) Hunters: All friendly hunters have +20 base damage and +50% chance to pierce through evasion. (from +25 damage and +40% true strike)
(6) Hunters: All friendly hunters have +35 base damage and +50% chance to pierce through evasion. (from +35 damage and +60% true strike)
(9) Hunters: All allies have +20 base damage and 50% chance to knock back the target on attacks. (from +55 damage and +100% true strike)
● Mage - Magic Vulnerability:
(3) Mages: All enemies suffer -33% magic resistance.
(6) Mages: All enemies suffer -33% magic resistance.
(9) Mages: All enemies are cursed with frost incantation, which freezes them upon receiving magical damage. The greater the damage received, the longer the enemies are frozen. (from -45% enemy magic resistance)
● Elf - Evasion:
(3) Elves: All friendly elves have +20% evasion.
(6) Elves: All allies have +20% evasion.
(9) Elves: All allies have +20% evasion and chance to create a disguising illusion. (from +45% evasion)

Actualizare: 8 apr. 2020 @ 8:32

● Warrior - Fortified Armor:
(3) Warriors: All friendly warriors have +6 armor.
(6) Warriors: All friendly warriors have +6 armor.
(9) Warriors: All allies have +6 armor, and reflect pure damage equivalent to current armor when taking physical and magical damage. (from friendly Warriors only)
● Assassin - Coup de Grace: Now even if Assasins can attack enemies at their starting position, they will do a Backstab Leap as well.
(3) Assassins: All friendly assassins have 15% chance to critical hit for 300% damage.
(6) Assassins: All friendly assassins have 15% chance to critical hit for 450% damage.
(9) Assassins: Grants all allies with Backstab Leap. Backstab Leap now resets upon slaining an enemy. (from 600% critical damage)
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『Item Update』
● Javelin, Maelstrom, Mjollnir: Added 20% chance to pierce through evasion.
● Demon Edge, Daedalus, Divine Rapier: Added 40% chance to pierce through evasion.
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『BUG Fixes』
● Fixed the bug which Holy-Pursuasded neutral creep may drop item updon death.
● Holy-Pursuaded chess pieces can no longer be given items.
● Fixed filtering bugs in item list.
● Fixed the bug that dropped items from eliminated players flying too slow.
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● You may find many bugs or imbalance in this patch. Do not panic now. You are welcome to send feedbacks or advises to us!

Actualizare: 8 apr. 2020 @ 8:29

1

Actualizare: 8 apr. 2020 @ 4:08

rollback

Actualizare: 8 apr. 2020 @ 3:52

96%

Actualizare: 28 mart. 2020 @ 1:15

● fix bugs

Actualizare: 28 mart. 2020 @ 1:13

● fix partical

Actualizare: 27 mart. 2020 @ 22:44

● Friendly chess pieces now have default entering animation of Teleporting. Neutral creeps now have the default entering animation of digging out.
● Decreased (9) Warriors' Fortified Armor bonus armor from +10 to +6. Retaliate effect is unchanged.
● Increased (6) Mages' Magic Vulnerability magic resistance reduction from 30% to 33%.
● Royal Jelly Shield now looks more transparent to prevent overlapping with your Courier visual effect.