RimWorld
Real Ruins
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更新: 2022年5月17日 @ 0時04分

Update on 5/17/2022 1:03:50 PM.
Added blueprint auto-fixer. Now even if you encounter corrupted, but recoverable file, it will be used.
Fixed a bug in planetary ruins checker.
Fixed blueprint offset issue. Bugs like "water generator locations repeat shape of the river, but all are shifted 20 tiles south" are eliminated.

Overall, after this update you should get 80-90% of blueprints transferred via planetary ruins menu, instead of 15-25%. Also this influences variety and quality of regular ruins.

更新: 2022年2月16日 @ 22時25分

Fixed SRTS-related issue.

更新: 2022年1月6日 @ 2時20分

Finally SRTS Expangeg support!
Now you can fly directly to ruins event or world map POI using your ship. The same "drop at edge" and "drop in center" options are accessible. Have fun!

Added simplified chinese translation by Juijote.

P.S.: some new features are on the way, see here: https://www.patreon.com/posts/60705988

更新: 2021年7月28日 @ 10時46分

Fixed a bug when every ruin event appeared on the same map tile.

更新: 2021年7月25日 @ 2時20分

Version 1.3 update
It should at least work without any errors, but more testing to come.
If you experience any issues with this version, please report, I will try to address feedback within the next few weeks.

更新: 2020年8月25日 @ 9時49分

[Auto-generated text]: Update on 8/25/2020 11:49:21 PM.

更新: 2020年5月1日 @ 5時29分

Fixed several more issues.
Added sliders for scaling events difficulty and capping events ruins wealth.
Added option to keep vanilla ruins when generating modded.

更新: 2020年4月13日 @ 10時57分

Another compatibility update.
One more fix on freezing while generating map issue
Fix for missing colonists issue when entering ruins.

更新: 2020年4月4日 @ 1時11分

Compatibility updates

更新: 2020年3月7日 @ 1時48分

Fixed issue with unclaimable and undeconstructable ruins on home map.