RimWorld
Real Ruins
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Mis à jour le : 17 mai 2022 à 0h04

Update on 5/17/2022 1:03:50 PM.
Added blueprint auto-fixer. Now even if you encounter corrupted, but recoverable file, it will be used.
Fixed a bug in planetary ruins checker.
Fixed blueprint offset issue. Bugs like "water generator locations repeat shape of the river, but all are shifted 20 tiles south" are eliminated.

Overall, after this update you should get 80-90% of blueprints transferred via planetary ruins menu, instead of 15-25%. Also this influences variety and quality of regular ruins.

Mis à jour le : 16 févr. 2022 à 22h25

Fixed SRTS-related issue.

Mis à jour le : 6 janv. 2022 à 2h20

Finally SRTS Expangeg support!
Now you can fly directly to ruins event or world map POI using your ship. The same "drop at edge" and "drop in center" options are accessible. Have fun!

Added simplified chinese translation by Juijote.

P.S.: some new features are on the way, see here: https://www.patreon.com/posts/60705988

Mis à jour le : 28 juil. 2021 à 10h46

Fixed a bug when every ruin event appeared on the same map tile.

Mis à jour le : 25 juil. 2021 à 2h20

Version 1.3 update
It should at least work without any errors, but more testing to come.
If you experience any issues with this version, please report, I will try to address feedback within the next few weeks.

Mis à jour le : 25 aout 2020 à 9h49

[Auto-generated text]: Update on 8/25/2020 11:49:21 PM.

Mis à jour le : 1 mai 2020 à 5h29

Fixed several more issues.
Added sliders for scaling events difficulty and capping events ruins wealth.
Added option to keep vanilla ruins when generating modded.

Mis à jour le : 13 avr. 2020 à 10h57

Another compatibility update.
One more fix on freezing while generating map issue
Fix for missing colonists issue when entering ruins.

Mis à jour le : 4 avr. 2020 à 1h11

Compatibility updates

Mis à jour le : 7 mars 2020 à 1h48

Fixed issue with unclaimable and undeconstructable ruins on home map.