Space Engineers

Space Engineers

Modular Encounters Systems
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Aggiornamento: 1 feb 2021, 8:13

- Fixed crash with Drill Inhibitor block
- Fixed Inhibitor Blocks being Player Usable with Hacking Mods

Aggiornamento: 31 gen 2021, 12:54

- bug fixes with armor module replacement
- fixed some bugs with boss encounters spawning on planet
- fixed issue where Inhibitor fields appeared in g menu
- default creature spawngroups can now be overridden.

Aggiornamento: 30 gen 2021, 16:16

- Finalized Creature Bot Spawning Compatibility
- Refactored GridBuilderManipulation Class
- Added Inhibitor Field Blocks (NPC Use Only)
- Added Single Armor Block Module Replacement for SpawnGroups
- Fixed Suppress Vanilla Mod compatibility, it should target vanilla cargo ships and encounters dynamically.

Aggiornamento: 9 gen 2021, 12:28

Aggiornamento: 1 gen 2021, 16:53

- Fixes for multi-ship cargo ship groups converging onto same despawn waypoint when using RivalAI Autopilot or Keen Autopilot

Aggiornamento: 24 dic 2020, 8:18

Aggiornamento: 20 dic 2020, 14:11

Aggiornamento: 19 dic 2020, 11:12

Aggiornamento: 12 dic 2020, 12:10

- bug fixes and improvements

Aggiornamento: 29 nov 2020, 9:38

- Added Air Travel Viability Check to /MES.GESAP chat command
- Added SkipAirDensityCheck spawngroup tag