Total War: ATTILA

Total War: ATTILA

Fall of the Eagles + Europa Perdita Revised
249개 중 151~160개 표시 중
< 1 ... 14  15  16  17  18 ... 25 >
업데이트: 2019년 2월 5일 오후 11시 49분

Removed unnecessary military_generator data and moved to submods for ERE/WRE Auxilia respectively.

업데이트: 2019년 2월 5일 오후 3시 40분

Removed bug causing CTD when AI handled ERE or WRE in the campaing (or both in multiplayer).

I had to remove most Auxilia Palatina units and move them to separate submods for ERE and WRE respectively, so now you can have full list of units only for one of them and the only you currently play the campaign. Submods must be unticked/unsubscribed if you'r gonna play other factions.

업데이트: 2019년 2월 5일 오전 10시 58분

Removed custom battles crash bug.
I had to remove most of units from ERE and WRE rosters to keep custom battless fully playable since custom battle crash fix doesn't work. I will try to investigate later what causes problems with custom battle crash fix and why it doesn't work so i can add back new units hopefuly.

업데이트: 2019년 2월 3일 오후 2시 51분

Again minor cleaning.

업데이트: 2019년 2월 3일 오전 10시 26분

Minor cleaning, nothing really important :).

업데이트: 2019년 2월 2일 오전 2시 31분

Due to moved Auxilia Palatina units to Praesidia/Vicaria/Prefectura/Sacrum Pallatium building chain - revised cost of building for initial structures to match those of regular pallatial barracks.

업데이트: 2019년 2월 1일 오후 8시 40분

I suppose CTD bug is removed finally, The turn i crashed passed positively with this fix. All Auxillia Palatina named units were moved to main governor building temporary (both WRE/ERE) since the bug was caused due to too many units in palatial barracks (it seems so).

업데이트: 2019년 2월 1일 오전 12시 47분

Minor cleaning and bugs removal, especially checked models for units and found some duplications which may have some impact for crashes (although hardly).

업데이트: 2019년 1월 30일 오전 6시 41분

Re-revised overall cost of recruitment and upkeep for most ships.

업데이트: 2019년 1월 30일 오전 5시 42분

Increased cost of recruitment for fleet general units for Roman and Sassanid factions to prevent AI from recruiting unnecessary naval fleets.