Total War: ATTILA

Total War: ATTILA

Fall of the Eagles + Europa Perdita Revised
Menampilkan151-160 dari 249 kiriman
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Pembaruan: 5 Feb 2019 @ 11:49pm

Removed unnecessary military_generator data and moved to submods for ERE/WRE Auxilia respectively.

Pembaruan: 5 Feb 2019 @ 3:40pm

Removed bug causing CTD when AI handled ERE or WRE in the campaing (or both in multiplayer).

I had to remove most Auxilia Palatina units and move them to separate submods for ERE and WRE respectively, so now you can have full list of units only for one of them and the only you currently play the campaign. Submods must be unticked/unsubscribed if you'r gonna play other factions.

Pembaruan: 5 Feb 2019 @ 10:58am

Removed custom battles crash bug.
I had to remove most of units from ERE and WRE rosters to keep custom battless fully playable since custom battle crash fix doesn't work. I will try to investigate later what causes problems with custom battle crash fix and why it doesn't work so i can add back new units hopefuly.

Pembaruan: 3 Feb 2019 @ 2:51pm

Again minor cleaning.

Pembaruan: 3 Feb 2019 @ 10:26am

Minor cleaning, nothing really important :).

Pembaruan: 2 Feb 2019 @ 2:31am

Due to moved Auxilia Palatina units to Praesidia/Vicaria/Prefectura/Sacrum Pallatium building chain - revised cost of building for initial structures to match those of regular pallatial barracks.

Pembaruan: 1 Feb 2019 @ 8:40pm

I suppose CTD bug is removed finally, The turn i crashed passed positively with this fix. All Auxillia Palatina named units were moved to main governor building temporary (both WRE/ERE) since the bug was caused due to too many units in palatial barracks (it seems so).

Pembaruan: 1 Feb 2019 @ 12:47am

Minor cleaning and bugs removal, especially checked models for units and found some duplications which may have some impact for crashes (although hardly).

Pembaruan: 30 Jan 2019 @ 6:41am

Re-revised overall cost of recruitment and upkeep for most ships.

Pembaruan: 30 Jan 2019 @ 5:42am

Increased cost of recruitment for fleet general units for Roman and Sassanid factions to prevent AI from recruiting unnecessary naval fleets.