Killing Floor 2

Killing Floor 2

Fortress
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更新于:2018 年 7 月 23 日 下午 1:56

♦ Fixed water color
♦ Fixed railing missing from basement
♦ Fixed Zeds getting stuck on bridge
♦ Adjusted pathing to trader
♦ Adjusted pathing through elevator shaft

更新于:2018 年 7 月 16 日 下午 4:07

♦ Made some big adjustments to the basement area

更新于:2018 年 7 月 15 日 下午 2:08

♦ Adjusted Zed spawns and distances, hopefully it feels more balanced
♦ Adjusted some railing heights

更新于:2018 年 7 月 12 日 下午 6:31

♦ Added some missing railings
♦ Fixed Zeds not being able to path to players
♦ Fixed blood splatter on water
♦ Added ground fog to basement
♦ Improved pathing in basement and stairways down to it

更新于:2018 年 7 月 12 日 下午 4:25

♦ Quick fix for no water in ocean

更新于:2018 年 7 月 12 日 下午 2:00

♦ Fixed the railings on the ramparts
♦ Added an elevator that goes down to the basement

更新于:2018 年 7 月 10 日 下午 2:31

♦ Fixed the railings on the top of the fortress not set to a height you can jump up on

更新于:2018 年 7 月 10 日 上午 8:29

♦ Fixed Zed pathing up the stairs in the corner stairways
♦ Fixed Zed pathing in the basement lab

更新于:2018 年 7 月 9 日 下午 5:24

♦ Added blocking volumes to the railings at the top of the fortress to prevent being blocked from moving from the concrete supports

♦ Adjusted Zed paths, they still might get stuck in the basement. Currently implementing a fix

更新于:2018 年 7 月 9 日 下午 3:53

♦ The basement facility is mostly finished
♦ Added some furnishings to the basement area
♦ Adjusted Zed spawns in the basement
♦ Adjusted lights in the basement