Killing Floor 2

Killing Floor 2

Fortress
Mostrando 1-10 de 16 aportaciones
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Actualización: 23 JUL 2018 a las 13:56

♦ Fixed water color
♦ Fixed railing missing from basement
♦ Fixed Zeds getting stuck on bridge
♦ Adjusted pathing to trader
♦ Adjusted pathing through elevator shaft

Actualización: 16 JUL 2018 a las 16:07

♦ Made some big adjustments to the basement area

Actualización: 15 JUL 2018 a las 14:08

♦ Adjusted Zed spawns and distances, hopefully it feels more balanced
♦ Adjusted some railing heights

Actualización: 12 JUL 2018 a las 18:31

♦ Added some missing railings
♦ Fixed Zeds not being able to path to players
♦ Fixed blood splatter on water
♦ Added ground fog to basement
♦ Improved pathing in basement and stairways down to it

Actualización: 12 JUL 2018 a las 16:25

♦ Quick fix for no water in ocean

Actualización: 12 JUL 2018 a las 14:00

♦ Fixed the railings on the ramparts
♦ Added an elevator that goes down to the basement

Actualización: 10 JUL 2018 a las 14:31

♦ Fixed the railings on the top of the fortress not set to a height you can jump up on

Actualización: 10 JUL 2018 a las 8:29

♦ Fixed Zed pathing up the stairs in the corner stairways
♦ Fixed Zed pathing in the basement lab

Actualización: 9 JUL 2018 a las 17:24

♦ Added blocking volumes to the railings at the top of the fortress to prevent being blocked from moving from the concrete supports

♦ Adjusted Zed paths, they still might get stuck in the basement. Currently implementing a fix

Actualización: 9 JUL 2018 a las 15:53

♦ The basement facility is mostly finished
♦ Added some furnishings to the basement area
♦ Adjusted Zed spawns in the basement
♦ Adjusted lights in the basement