Killing Floor 2

Killing Floor 2

Fortress
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Update: Jul 23, 2018 @ 1:56pm

♦ Fixed water color
♦ Fixed railing missing from basement
♦ Fixed Zeds getting stuck on bridge
♦ Adjusted pathing to trader
♦ Adjusted pathing through elevator shaft

Update: Jul 16, 2018 @ 4:07pm

♦ Made some big adjustments to the basement area

Update: Jul 15, 2018 @ 2:08pm

♦ Adjusted Zed spawns and distances, hopefully it feels more balanced
♦ Adjusted some railing heights

Update: Jul 12, 2018 @ 6:31pm

♦ Added some missing railings
♦ Fixed Zeds not being able to path to players
♦ Fixed blood splatter on water
♦ Added ground fog to basement
♦ Improved pathing in basement and stairways down to it

Update: Jul 12, 2018 @ 4:25pm

♦ Quick fix for no water in ocean

Update: Jul 12, 2018 @ 2:00pm

♦ Fixed the railings on the ramparts
♦ Added an elevator that goes down to the basement

Update: Jul 10, 2018 @ 2:31pm

♦ Fixed the railings on the top of the fortress not set to a height you can jump up on

Update: Jul 10, 2018 @ 8:29am

♦ Fixed Zed pathing up the stairs in the corner stairways
♦ Fixed Zed pathing in the basement lab

Update: Jul 9, 2018 @ 5:24pm

♦ Added blocking volumes to the railings at the top of the fortress to prevent being blocked from moving from the concrete supports

♦ Adjusted Zed paths, they still might get stuck in the basement. Currently implementing a fix

Update: Jul 9, 2018 @ 3:53pm

♦ The basement facility is mostly finished
♦ Added some furnishings to the basement area
♦ Adjusted Zed spawns in the basement
♦ Adjusted lights in the basement