RimWorld
Wall Light
Wyświetlanie 71-80 z 106 pozycji
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Aktualizacja: 15 czerwca 2020 o godz. 20:43

Reverted to previous version, Proxyer informed me of an error in his translation.

Aktualizacja: 15 czerwca 2020 o godz. 20:43

Added Japanese translation by Proxyer.

Aktualizacja: 15 czerwca 2020 o godz. 18:30

Removed some unused code that I forgot to remove.

Aktualizacja: 15 czerwca 2020 o godz. 16:26

Performance update. Mod is now 823958% more efficient.

AND:
Added 'Show Facing' option.
Made 'Show Lit Area' work with any light radius.

ALSO:
Previously any wall with a wall light on it was impervious to damage, as the lights can not be damaged and they sort of blocked all damage. This is no longer the case.

Aktualizacja: 26 maja 2020 o godz. 12:29

Added Polish translation by SolariusScorch.

Aktualizacja: 8 marca 2020 o godz. 14:44

Chinese translation by: 黄俊浩

Aktualizacja: 29 lutego 2020 o godz. 17:49

General bugfixes.

Aktualizacja: 28 lutego 2020 o godz. 12:11

Added German translation. Thanks to qhil.

Aktualizacja: 20 lutego 2020 o godz. 20:21

Version 1.1 compatibility. And TD Enhancement Pack compatibility tweak.

Aktualizacja: 28 listopada 2019 o godz. 1:23

The lights no longer have hit points, which means they can only be destroyed by the wall they are on being destroyed. And that means that enemies will no longer target them. Which means they wont get destroyed from the wrong side anymore. And that means this long standing annoyance is gone. Which means I can stop saying "Which means". And that means I can stop saying "And that means" too. Ultimately this means I've written 95% more about this than I needed to and the conclusion can be drawn that I am an idiot.