RimWorld
Wall Light
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Обновление: 15 юни 2020 в 20:43

Reverted to previous version, Proxyer informed me of an error in his translation.

Обновление: 15 юни 2020 в 20:43

Added Japanese translation by Proxyer.

Обновление: 15 юни 2020 в 18:30

Removed some unused code that I forgot to remove.

Обновление: 15 юни 2020 в 16:26

Performance update. Mod is now 823958% more efficient.

AND:
Added 'Show Facing' option.
Made 'Show Lit Area' work with any light radius.

ALSO:
Previously any wall with a wall light on it was impervious to damage, as the lights can not be damaged and they sort of blocked all damage. This is no longer the case.

Обновление: 26 май 2020 в 12:29

Added Polish translation by SolariusScorch.

Обновление: 8 март 2020 в 14:44

Chinese translation by: 黄俊浩

Обновление: 29 февр. 2020 в 17:49

General bugfixes.

Обновление: 28 февр. 2020 в 12:11

Added German translation. Thanks to qhil.

Обновление: 20 февр. 2020 в 20:21

Version 1.1 compatibility. And TD Enhancement Pack compatibility tweak.

Обновление: 28 ноем. 2019 в 1:23

The lights no longer have hit points, which means they can only be destroyed by the wall they are on being destroyed. And that means that enemies will no longer target them. Which means they wont get destroyed from the wrong side anymore. And that means this long standing annoyance is gone. Which means I can stop saying "Which means". And that means I can stop saying "And that means" too. Ultimately this means I've written 95% more about this than I needed to and the conclusion can be drawn that I am an idiot.