RimWorld
Wall Light
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Mis à jour le : 15 juin 2020 à 20h43

Reverted to previous version, Proxyer informed me of an error in his translation.

Mis à jour le : 15 juin 2020 à 20h43

Added Japanese translation by Proxyer.

Mis à jour le : 15 juin 2020 à 18h30

Removed some unused code that I forgot to remove.

Mis à jour le : 15 juin 2020 à 16h26

Performance update. Mod is now 823958% more efficient.

AND:
Added 'Show Facing' option.
Made 'Show Lit Area' work with any light radius.

ALSO:
Previously any wall with a wall light on it was impervious to damage, as the lights can not be damaged and they sort of blocked all damage. This is no longer the case.

Mis à jour le : 26 mai 2020 à 12h29

Added Polish translation by SolariusScorch.

Mis à jour le : 8 mars 2020 à 14h44

Chinese translation by: 黄俊浩

Mis à jour le : 29 févr. 2020 à 17h49

General bugfixes.

Mis à jour le : 28 févr. 2020 à 12h11

Added German translation. Thanks to qhil.

Mis à jour le : 20 févr. 2020 à 20h21

Version 1.1 compatibility. And TD Enhancement Pack compatibility tweak.

Mis à jour le : 28 nov. 2019 à 1h23

The lights no longer have hit points, which means they can only be destroyed by the wall they are on being destroyed. And that means that enemies will no longer target them. Which means they wont get destroyed from the wrong side anymore. And that means this long standing annoyance is gone. Which means I can stop saying "Which means". And that means I can stop saying "And that means" too. Ultimately this means I've written 95% more about this than I needed to and the conclusion can be drawn that I am an idiot.