Don't Starve Together

Don't Starve Together

[API] Gem Core
Se afișează 111-120 din 128 intrări
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Actualizare: 4 sept. 2018 @ 11:58

V2.0.0.4
-Added a width specifier for bit.bnot

Actualizare: 1 sept. 2018 @ 10:18

V2.0.0.3

-Added GLOBAL.GetNextAvaliableCollisionMask() to get a collision mask without colliding with other mods.

Actualizare: 26 aug. 2018 @ 6:52

V2.0.0.2 Hotfix
-Fixed a rare case where rolling back your world would "delete" all modded tiles using this library.

Actualizare: 25 aug. 2018 @ 14:03

V2.0.0.1 Hotfix
-Fixed a crash from trying to load a nonexistant file

Actualizare: 25 aug. 2018 @ 14:01

V2.0.0.0
-Added Dynamic Tile ID Manager
-improved bit interface's speed
-added a API for modworldgenmain
-optimized ShardRPC

Actualizare: 11 aug. 2018 @ 17:12

V1.0.4.2 Hotfix

Fixed a issue for prefabs without a .fn(Skins) not having their assets loaded.

Actualizare: 11 aug. 2018 @ 4:28

V1.0.4.1 Hotfix

Fixed a crash for prefabs without a .fn(Skins)

Actualizare: 10 aug. 2018 @ 17:53

V1.0.4

Fixed a issue with memory spiking using NSimplex's memspikefix
Actually finalized bit library(im serious)
Improved bit library's performance by 200~%

Actualizare: 9 aug. 2018 @ 8:01

V1.0.3.1 Hotfix

Fixed a issue with TagEntities not having a Transform.

Actualizare: 6 aug. 2018 @ 8:23

V1.0.3
Removed Misc DebugPrinting.