Don't Starve Together

Don't Starve Together

[API] Gem Core
Näytetään 111–120 / 128
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Päivitys: 4.9.2018 klo 11.58

V2.0.0.4
-Added a width specifier for bit.bnot

Päivitys: 1.9.2018 klo 10.18

V2.0.0.3

-Added GLOBAL.GetNextAvaliableCollisionMask() to get a collision mask without colliding with other mods.

Päivitys: 26.8.2018 klo 6.52

V2.0.0.2 Hotfix
-Fixed a rare case where rolling back your world would "delete" all modded tiles using this library.

Päivitys: 25.8.2018 klo 14.03

V2.0.0.1 Hotfix
-Fixed a crash from trying to load a nonexistant file

Päivitys: 25.8.2018 klo 14.01

V2.0.0.0
-Added Dynamic Tile ID Manager
-improved bit interface's speed
-added a API for modworldgenmain
-optimized ShardRPC

Päivitys: 11.8.2018 klo 17.12

V1.0.4.2 Hotfix

Fixed a issue for prefabs without a .fn(Skins) not having their assets loaded.

Päivitys: 11.8.2018 klo 4.28

V1.0.4.1 Hotfix

Fixed a crash for prefabs without a .fn(Skins)

Päivitys: 10.8.2018 klo 17.53

V1.0.4

Fixed a issue with memory spiking using NSimplex's memspikefix
Actually finalized bit library(im serious)
Improved bit library's performance by 200~%

Päivitys: 9.8.2018 klo 8.01

V1.0.3.1 Hotfix

Fixed a issue with TagEntities not having a Transform.

Päivitys: 6.8.2018 klo 8.23

V1.0.3
Removed Misc DebugPrinting.