Don't Starve Together

Don't Starve Together

[API] Gem Core
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Actualización: 4 SEP 2018 a las 11:58 a. m.

V2.0.0.4
-Added a width specifier for bit.bnot

Actualización: 1 SEP 2018 a las 10:18 a. m.

V2.0.0.3

-Added GLOBAL.GetNextAvaliableCollisionMask() to get a collision mask without colliding with other mods.

Actualización: 26 AGO 2018 a las 6:52 a. m.

V2.0.0.2 Hotfix
-Fixed a rare case where rolling back your world would "delete" all modded tiles using this library.

Actualización: 25 AGO 2018 a las 2:03 p. m.

V2.0.0.1 Hotfix
-Fixed a crash from trying to load a nonexistant file

Actualización: 25 AGO 2018 a las 2:01 p. m.

V2.0.0.0
-Added Dynamic Tile ID Manager
-improved bit interface's speed
-added a API for modworldgenmain
-optimized ShardRPC

Actualización: 11 AGO 2018 a las 5:12 p. m.

V1.0.4.2 Hotfix

Fixed a issue for prefabs without a .fn(Skins) not having their assets loaded.

Actualización: 11 AGO 2018 a las 4:28 a. m.

V1.0.4.1 Hotfix

Fixed a crash for prefabs without a .fn(Skins)

Actualización: 10 AGO 2018 a las 5:53 p. m.

V1.0.4

Fixed a issue with memory spiking using NSimplex's memspikefix
Actually finalized bit library(im serious)
Improved bit library's performance by 200~%

Actualización: 9 AGO 2018 a las 8:01 a. m.

V1.0.3.1 Hotfix

Fixed a issue with TagEntities not having a Transform.

Actualización: 6 AGO 2018 a las 8:23 a. m.

V1.0.3
Removed Misc DebugPrinting.