Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Playfair Cipher
1-10 van 19 items weergegeven
< 1  2 >
Update: 28 jul 2018 om 1:45

1.3.6b - Minor

► Fixed issue which locked the entire bomb on ANY strike until Playfair extracted a new solution (3-10 seconds) - Thanks @Timwi for the shoutout

Update: 27 jul 2018 om 9:46

1.3.6 - Minor

> Fixed the issue which made the module unsolvable after striking once in Time Mode.
> Also updated preview image

Update: 24 jul 2018 om 11:38

1.3.5 - Minor
Dunno, maybe this really fixes the issue which locks the module in "wrong" state after getting a strike in time mode.

¯\_(ツ)_/¯

Update: 14 jul 2018 om 12:23

1.3.4 - Minor
Possibly fixed TP push when locked bug!

Update: 5 jul 2018 om 5:18

1.3.3 - Minor

Made logging less vague, thanks for the Feedback!

Update: 28 mei 2018 om 13:04

1.3.2b - Minor

1.3.2a Broke the module cause I'm stupid. Fixed.

Update: 28 mei 2018 om 5:24

1.3.2 - Minor Update

MAYBE fixes the issues which occur in Time mode (Playfair doesn't display text in timemode after strike)

Update: 26 mei 2018 om 7:52

1.3.1 - Minor Update

- Playfair no longer generates new solutions if a strike is given anywhere on the bomb while it's already solved.

Update: 24 mei 2018 om 6:59

1.3 - MAJOR CHANGE:
Playfair's strike detection now works as intended:
- The module gets reset and a new key generated if a strike occurs *ANYWHERE* on the bomb, rather than only on Playfair. Thanks to @Groover and @Timwi for the coding advice.

Update: 14 mei 2018 om 11:38

1.2.1 - Updated manual HTML Link!