BallisticNG

BallisticNG

Harvest Bastion
Ergebnisse 1–4 von 4
Update: 15. Aug. 2018 um 7:02

Crystals now use BallisticNG materials. So models now use smooth shading.

Update: 23. Apr. 2018 um 5:55

Updated to DX11, and added an OGL build. Added some minor visual improvements (checkpoint wall textures, some flags).

Update: 7. Mrz. 2018 um 10:24

Removed mipmapping and bilinear filtering from terrain textures.

Update: 7. Mrz. 2018 um 8:45

Initial Upload