BallisticNG

BallisticNG

Harvest Bastion
1-4 van 4 items weergegeven
Update: 15 aug 2018 om 7:02

Crystals now use BallisticNG materials. So models now use smooth shading.

Update: 23 apr 2018 om 5:55

Updated to DX11, and added an OGL build. Added some minor visual improvements (checkpoint wall textures, some flags).

Update: 7 mrt 2018 om 10:24

Removed mipmapping and bilinear filtering from terrain textures.

Update: 7 mrt 2018 om 8:45

Initial Upload