Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[Resource] Dynamic Bones for Players/Puppets
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Uppdatering: 11 feb, 2019 @ 21:56

Uppdatering: 24 okt, 2018 @ 23:14

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Uppdatering: 2 mar, 2018 @ 18:55

V1.3
-Added a setting called "Auto-Adjust Multiplier", which allows you to modify the automatic inert adjustment per bone

Uppdatering: 24 feb, 2018 @ 13:29

V1.2
-The character's velocity used for Inert is now determined by a positional change instead of obtaining the Linear Velocity directly, since it wasn't working right in some cases for other players online
-Added support for additional gametitles

Uppdatering: 19 feb, 2018 @ 23:41

V1.1
-Added the capability to implement angle limits

Uppdatering: 17 feb, 2018 @ 13:31