Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[Resource] Dynamic Bones for Players/Puppets
Ergebnisse 1–10 von 10
Update: 11. Feb. 2019 um 21:56

Update: 24. Okt. 2018 um 23:14

Update: 15. Sep. 2018 um 21:23

Update: 12. Sep. 2018 um 3:05

Update: 22. Aug. 2018 um 1:26

Update: 24. Mrz. 2018 um 2:10

Update: 2. Mrz. 2018 um 18:55

V1.3
-Added a setting called "Auto-Adjust Multiplier", which allows you to modify the automatic inert adjustment per bone

Update: 24. Feb. 2018 um 13:29

V1.2
-The character's velocity used for Inert is now determined by a positional change instead of obtaining the Linear Velocity directly, since it wasn't working right in some cases for other players online
-Added support for additional gametitles

Update: 19. Feb. 2018 um 23:41

V1.1
-Added the capability to implement angle limits

Update: 17. Feb. 2018 um 13:31