Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[Resource] Dynamic Bones for Players/Puppets
Viser 1–10 av 10 bidrag
Oppdatering: 11. feb. 2019 @ 21.56

Oppdatering: 24. okt. 2018 @ 23.14

Oppdatering: 15. sep. 2018 @ 21.23

Oppdatering: 12. sep. 2018 @ 3.05

Oppdatering: 22. aug. 2018 @ 1.26

Oppdatering: 24. mars 2018 @ 2.10

Oppdatering: 2. mars 2018 @ 18.55

V1.3
-Added a setting called "Auto-Adjust Multiplier", which allows you to modify the automatic inert adjustment per bone

Oppdatering: 24. feb. 2018 @ 13.29

V1.2
-The character's velocity used for Inert is now determined by a positional change instead of obtaining the Linear Velocity directly, since it wasn't working right in some cases for other players online
-Added support for additional gametitles

Oppdatering: 19. feb. 2018 @ 23.41

V1.1
-Added the capability to implement angle limits

Oppdatering: 17. feb. 2018 @ 13.31