Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
Visualizzazione di 21-30 elementi su 48
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Aggiornamento: 30 apr 2021, 3:22

1. Bugfix: new world scenario criteria assigned. [DEVNOTE]
2. Complete scoring text.
3. Altered AI behaviour to favor Preserve districts and not aim for culture, science and religious victories.

Aggiornamento: 29 apr 2021, 16:37

1. Changed Eco Victory to build 20 Sanctuaries
2. Added World Rankings

Aggiornamento: 29 apr 2021, 14:40

Added support for the Preserve (along with a dependency for Vietnam & Kublai Khan Pack)

Aggiornamento: 25 mar 2021, 12:31

Added Portugal.

Aggiornamento: 8 gen 2021, 23:11

Adding horses requirement for Rough Rider.

Aggiornamento: 8 gen 2021, 7:17

Rough Rider can build parks for balance. (To match Canada and vs. Bull Moose Teddy).

Aggiornamento: 5 gen 2021, 14:42

Added Maya and Gran Colombia (at expense of an additional DLC requirement).

Aggiornamento: 5 gen 2021, 4:16

1. Conquistadors can settle cities.
2. Support for New Frontier Pass persona packs for Teddy and Catherine.

Aggiornamento: 4 gen 2021, 6:15

1. Doubled eco scoring VP.
2. SP Score victory thresholds shown in scenario setup blurb.

Aggiornamento: 4 gen 2021, 4:25

1. Re-buff Naturalist to cost same as in GS. (I didn't know Naturalists were still same cost in Standard Rules and R&F).