Stellaris
Everything Spawns for Vanilla
Visualizzazione di 1-10 elementi su 30
< 1  2  3 >
Aggiornamento: 16 mar 2023, 14:33

- Removed anomaly null spawn chances (Thanks Dr. Nolegs)
- Fixed game start event not being updated
- Fixed Gray not spawning in dragon-only cluster

Aggiornamento: 14 mar 2023, 22:12

Updated to 3.7.*

Aggiornamento: 6 mar 2023, 15:57

- Fixed Shrouded Fallen Empire system not spawning

Aggiornamento: 6 mar 2023, 0:16

- Fixed bug for getting several of the same precursor start event

Aggiornamento: 4 mar 2023, 22:57

Updated to 3.6.*

Aggiornamento: 25 nov 2021, 1:10

Updated to 3.2.1
- Merged Special Edition features into main mod
- Fixed bug when only one fallen empire alive and War in Heaven about to start

Aggiornamento: 26 mag 2021, 12:38

Fixed: Privateer Conglomerate not spawning

Aggiornamento: 22 mag 2021, 13:53

Updated to 3.0.3
- Changed Resolutions to have appropriate crisis types
- Ending Crises will now properly end the individual crisis
- Minor changes to Precursor Story Pack compatibility code
- Removed changes to gateway system spawns

Aggiornamento: 4 mar 2021, 15:43

Removed dependencies={} from descriptor file to reduce complaints

Aggiornamento: 22 nov 2020, 4:42

Updated to 2.8.*
- Made all three caravans spawn
- Changed L-Cluster spawning so there is a chance of an empty L-Cluster (dragons will still spawn though)