Stellaris

Stellaris

Everything Spawns for Vanilla
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Opdatering: 16. mar. 2023 kl. 14:33

- Removed anomaly null spawn chances (Thanks Dr. Nolegs)
- Fixed game start event not being updated
- Fixed Gray not spawning in dragon-only cluster

Opdatering: 14. mar. 2023 kl. 22:12

Updated to 3.7.*

Opdatering: 6. mar. 2023 kl. 15:57

- Fixed Shrouded Fallen Empire system not spawning

Opdatering: 6. mar. 2023 kl. 0:16

- Fixed bug for getting several of the same precursor start event

Opdatering: 4. mar. 2023 kl. 22:57

Updated to 3.6.*

Opdatering: 25. nov. 2021 kl. 1:10

Updated to 3.2.1
- Merged Special Edition features into main mod
- Fixed bug when only one fallen empire alive and War in Heaven about to start

Opdatering: 26. maj 2021 kl. 12:38

Fixed: Privateer Conglomerate not spawning

Opdatering: 22. maj 2021 kl. 13:53

Updated to 3.0.3
- Changed Resolutions to have appropriate crisis types
- Ending Crises will now properly end the individual crisis
- Minor changes to Precursor Story Pack compatibility code
- Removed changes to gateway system spawns

Opdatering: 4. mar. 2021 kl. 15:43

Removed dependencies={} from descriptor file to reduce complaints

Opdatering: 22. nov. 2020 kl. 4:42

Updated to 2.8.*
- Made all three caravans spawn
- Changed L-Cluster spawning so there is a chance of an empty L-Cluster (dragons will still spawn though)