Stellaris

Stellaris

Everything Spawns for Vanilla
Ergebnisse 1–10 von 30
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Update: 16. Mrz. 2023 um 14:33

- Removed anomaly null spawn chances (Thanks Dr. Nolegs)
- Fixed game start event not being updated
- Fixed Gray not spawning in dragon-only cluster

Update: 14. Mrz. 2023 um 22:12

Updated to 3.7.*

Update: 6. Mrz. 2023 um 15:57

- Fixed Shrouded Fallen Empire system not spawning

Update: 6. Mrz. 2023 um 0:16

- Fixed bug for getting several of the same precursor start event

Update: 4. Mrz. 2023 um 22:57

Updated to 3.6.*

Update: 25. Nov. 2021 um 1:10

Updated to 3.2.1
- Merged Special Edition features into main mod
- Fixed bug when only one fallen empire alive and War in Heaven about to start

Update: 26. Mai 2021 um 12:38

Fixed: Privateer Conglomerate not spawning

Update: 22. Mai 2021 um 13:53

Updated to 3.0.3
- Changed Resolutions to have appropriate crisis types
- Ending Crises will now properly end the individual crisis
- Minor changes to Precursor Story Pack compatibility code
- Removed changes to gateway system spawns

Update: 4. Mrz. 2021 um 15:43

Removed dependencies={} from descriptor file to reduce complaints

Update: 22. Nov. 2020 um 4:42

Updated to 2.8.*
- Made all three caravans spawn
- Changed L-Cluster spawning so there is a chance of an empty L-Cluster (dragons will still spawn though)