Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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更新于:2019 年 7 月 19 日 上午 9:59

(Update v1.1.6.0)
General:
  • Mod has been updated as per the latest Relic patch.

  • USF armor company M21 mortar halftrack dispatch ability has been fixed.

更新于:2019 年 7 月 19 日 上午 8:39

(Update v1.1.5.9)
General:
  • Wehrmacht supply truck lock-down ability has been reworked. It can not only lock-down sectors but can also provide supply line to surrounding territories even if they are disconnected from the base.

  • Supply truck armor and heath has been slightly improved.

  • Supply truck now has a deployment limit of two at a time.

  • AI has been slightly tweaked for better infantry gameplay across all battle stages.

  • Mod has further optimized to a more fluid experience.

更新于:2019 年 7 月 12 日 下午 10:22

(Update v1.1.5.8)
General:
  • Issues with vehicle recovery where certain wreckage could not be recovered have been fixed.

  • Vehicle death animation has been improved. Vehicle brew up animations have been removed.

更新于:2019 年 7 月 11 日 上午 3:50

(Update v1.1.5.7)
General:
  • Command Point system has been tweaked. Player now has more time for infantry only gameplay during BS1, and during BS2 player has more time for high tier medium tank combat.

  • Su-100 has been added in the place of Su-85 tank destroyer.

  • Opel blitz now have a limit of 3 instead of 4.

  • Main gun range increase upon hull down has been slightly nerfed.

  • Heat shell ability cost has been increased for heavy OKW armor. Heat Shell upgrade's cost has been slightly increased as well.

  • All vehicle repair abilities now require 109 CP instead of 110 CP.

  • Tank Commander ability for OKW now needs 112 CP instead of 110 CP.

  • Minor UI issues have been fixed as well.

更新于:2019 年 7 月 8 日 上午 3:42

(Update v1.1.5.6)
General:
  • Rare instance where player stopped earning Command Points have been fixed.

  • Wreckage will only spawn units on vehicle recovery if it is within the Pop Cap limit. Players can no longer go above Pop Cap limit.

  • Goliaths and Opel Blitz truck now have a population requirement of two, infrared halftracks take population of three, valentine and all Panzer IV variants take population of four, KV1 and KV8 take population of five, while KV2s take population of six.

  • Offensive abilities of combat engineers, paratroopers, sturm officers, and guards can no longer be used within buildings.

更新于:2019 年 7 月 6 日 上午 6:36

(Update v1.1.5.5)
General:
  • Soviet observation post limit of two was not working properly, with this patch it is fixed.

  • Mod UI has been optimized again to fix issues due to the previous patch.

更新于:2019 年 7 月 6 日 上午 12:41

(Update v1.1.5.4)
General:
  • Soviet observation post has been reworked. It can spawn and heal infantry units, drop weapons and act as a forward retreat point.

  • Soviet observation post has a limit of two now.

  • Soviet forward HQ has been reworked as well. It can spawn infantry units as well and can act as a forward retreat point.

  • AI target identification has been improved.

  • AI will try to keep front armor of vehicles forward for better protection.

更新于:2019 年 7 月 5 日 上午 4:31

(Update v1.1.5.3)
General:
  • Mod UI has been updated to work properly with the latest version of our Game Modes.

  • Known UI issues have been fixed.

更新于:2019 年 7 月 5 日 上午 2:23

(Update v1.1.5.2)
General:
  • Player upkeep costs have been decreased to provide enough manpower for infantry reinforcements at higher Pop Caps.

  • AI sWS truck deployment related issues have been fixed.

更新于:2019 年 7 月 4 日 下午 8:44

(Update v1.1.5.1)
General:
  • Buildable rocket artillery units construction time has been decreased from 90 to 75 sec. This affects panzerwerfers, katyushas and stuka halftracks.

  • Volksgrenadiers cost has been increased from 240 to 250 manpower.

  • S-mine field cost has been increased from 35 to 50 munitions.

  • AI infantry deployment in battle stage II and III has been improved.

  • AI heavy tank deployment is battle stage III has been slightly nerfed.

  • AI squads weapon pickup has been improved as well.