Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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更新于:2019 年 8 月 2 日 下午 11:17

(Update v1.1.7.0)
General:
  • Issues where demo charges and goliaths clearing impassable areas of the map has been fixed.

  • Demo charges and goliaths can now remove debris around the destroyed building to make the surrounding area accessible again.

更新于:2019 年 8 月 2 日 上午 7:13

(Update v1.1.6.9)
General:
  • Stormtroopers tactical advance ability required at least one squad member equipped with an assault rifle.

  • Shock troops fire superiority ability requires at least one squad member equipped with a PPSh SMG.

  • Guard troops button vehicle ability has been improved. Buttoned vehicle now moves slower and has reduced rate of fire.

更新于:2019 年 8 月 2 日 上午 4:11

(Update v1.1.6.8)
General:
  • Demo charges and goliaths can now more effectively clear heavy foliage and other obstacles from the battlefield.

  • Pyrotechnic upgrade will now remove infantry section's medical first aid ability as before.

  • British base artillery abilities can no longer be used in command sectors.

  • Forward assembly can now be destroyed from friendly demo charges and goliaths.

  • Paratrooper suppression ability has been improved and now cost 20 munitions.

  • British designate command vehicle ability now cost 100 manpower, 50 munitions, and 25 fuel.

  • USF base orientation has been improved. Vehicles can now longer roam inside the base stamper, and it does not block projectiles as well.

更新于:2019 年 7 月 31 日 上午 6:36

(Update v1.1.6.7)
General:
  • Light Recon Armor Upgrade has been replaced with separate light armor upgrade for each faction.

  • AI can no longer produce vehicle recovery half-track under all circumstances.

更新于:2019 年 7 月 30 日 下午 11:44

(Update v1.1.6.6)
General:
  • Trench network required construction side radius has been decreased from 2.75m to 0.5m. It can now be constructed in more tighter spaces.

  • Field fortifications such as barbed wires, sandbags, and tank traps no longer occlude units (blue silhouettes) and their construction positioning has been improved as well.

更新于:2019 年 7 月 30 日 上午 8:11

(Update v1.1.6.5)
General:
  • Trench network has been reoptimized by removing unnecessary animations.

  • Trench network defensive bonuses will now only apply after the structure is constructed.

  • Trench network now has a proper death animation.

  • AI can now build soviet B-4 heavy artillery units.

更新于:2019 年 7 月 30 日 上午 3:41

(Update v1.1.6.4)
General:
  • Trench network animation has been redone.

  • Trench network can now be dragged like a sandbag fence to have a continuous structure.

  • Trench network defensive bonuses now apply properly to all infantry units.

更新于:2019 年 7 月 28 日 上午 6:37

(Update v1.1.6.3)
General:
  • Trench network has been added to engineers of all factions. Trench Network provides excellent cover to troops from damage and suppression.

  • Slit trench emplacement has been improved.

  • All infantry controlled team weapons including mortars and anti-tank guns can pass through tank traps.

  • Infantry sections and sappers veterancy changes have been tweaked.

  • 6-pounder AT-gun veterancy sprint ability now cost 5 munitions.

  • Flammpanzer 38 'Hetzer' has been added to elite troops doctrine commander.

  • B-4 howitzer has been added advance warfare tactics and partisans tactics commanders.

  • Repair station has been added to soviet tank hunter tactics and defensive tactics commanders.

  • Repair station player upgrade has been added to Support Weapon Kampaneya.

  • Repair station has a limit of three at a time and now cost 125 manpower.

  • All field defenses and fortifications have been improved.

  • Advance assembly upgrade for Forward Assembly no longer repair structures. It repair only vehicles.

  • All reserve units deployment time has been increased. Reserve conscript are now available at 101 CP but takes 10 mins between deployment.

  • USF and British medics have been improved. They can now heal on the move and on a slightly larger radius.

  • Tommy healing ability has been completely reworked. Each squad can now heal only themselves.

  • Wehrmacht infantry field first aid ability has been reworked. Each squad can now heal only themselves.

  • Mines can no longer be build on structures and on previously placed mines.

  • Soviet flare mine ability has been improved.

  • Mod UI has been further improved as well. New icons have been added.

更新于:2019 年 7 月 20 日 上午 9:10

(Update v1.1.6.2)
General:
  • Panzergrenadiers and panzerfusiliers now have one slot item space instead of two.

  • USF and British medics' heal area has been increased.

  • USF and British medics now have a deployment limit of three at a time.

  • Command Point timers on base hq and Game Modes UI panel have been synchronized.

  • New icon has been added to paratroopers m1919a6 LMG upgrade.

更新于:2019 年 7 月 20 日 上午 4:24

(Update v1.1.6.1)
General:
  • AI issues due to the latest relic path has been fixed.

  • Jagdtiger veterancy five bug has been fixed.

  • KV-2 main gun weapon reload time has been decreased is now competitive with IS-2 and ISU-152.

  • KV-2 main gun range has been slightly decreased but shell damage has been marginally increased.

  • KV-2 and ISU-152 veterancy changes have been adjusted.

  • King tiger shell damage has been slightly increased as well.