Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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更新于:2019 年 8 月 31 日 上午 5:36

(Update v1.1.9.0)
General:
  • Custom icons have been added for British weapon crews.

  • Custom icons have been OKW MG42 HMG.

  • Custom icons have been added for OKW weapon crews.

  • Issue where glider not reinforcing infantry on taking damage has been fixed.

  • Mod UI has been updated.

更新于:2019 年 8 月 30 日 上午 12:53

(Update v1.1.8.9)
General:
  • Unit occlusion has been disabled for all units to make gameplay more immersive.

  • Custom icons have been added for high explosive and armor piercing rounds switching abilities.

  • Custom icons have been reworked for concrete bunker, flammpanzerwagen, M5 Anti-air halftrack, Panzer IV command tank, and Panzer IV Ausf. F1.

  • USF and British medics can no longer crew abandon weapons and vehicles.

更新于:2019 年 8 月 29 日 上午 8:54

(Update v1.1.8.8)
General:
  • Pantherturm upgrade has been added to concrete bunker, but requires MG emplacement upgrade first.

  • New MP45s and StG45 assault rifles animations have been added for panzergrenadiers.

  • Close quater combat (CQC) upgrade has been added to panzergrenadiers. Silenced StG45s replace their two MP45s.

  • Panzer IV Ausf. F1 has been added to OKW mechanized regiment headquarters.

  • Goliaths has been added to Wehrmacht support armor korps.

  • Heavy engineer upgrade for royal engineers now support custom icons.

  • Knights cross holders and panzergrenadiers can no longer crew abandon weapons and vehicles.

  • Overwatch artillery abilities no longer target garrisoned defensive structures.

  • Friendly structures no longer block shots from friendly units.

  • Recon mode ability of T-70 has been improved.

  • Take aim ability of M1 57mm AT gun has been reworked.

  • 20mm Strafing Fire ability of centaur has improved.

  • Armor skirts buffs have been reworked for all relevant USF and German vehicles.

  • Smoke time has been increased for USF Phosphorus barrage abilites.

  • All armor piercing abilities for machine guns have been reworked.

  • Mod UI has been updated.

更新于:2019 年 8 月 25 日 上午 10:36

(Update v1.1.8.7)
General:
  • Issues regarding team weapons' camouflage not working on recapturing have been fixed.

  • Command tanks' mark vehicle abilities have been tweaked. They cost 40 munitions instead of 25 munitions but last longer. There recharge time has been increased as well.

  • Infantry suppression abilities including tactical advance, fire superiority, volley fire and suppressing fire can now be used against team weapons as well.

  • Vehicle self repair ability now longer repairs goliath.

  • Conscript anti-tank grenade cost has been increased.

  • Issue where units garrisoned inside vehicles do not exit on transfer orders have been fixed.

更新于:2019 年 8 月 24 日 上午 10:53

(Update v1.1.8.6)
General:
  • Bunker and concrete bunker upgrades issue has been fixed. Only one upgrade can be researched per structure.

  • Minor UI issues have been fixed.

更新于:2019 年 8 月 24 日 上午 4:27

(Update v1.1.8.5)
General:
  • Camouflage has been further reworked. Detection radii has been decreased. Units can now plant demo charges while staying camouflaged.

  • During blizzards sight radius now decreases by 25% instead of 50%.

  • Mine detection radius has been decreased from 25 m to 12.5 m and only engineering units can remove them.

  • Issue where sturmpioneers not defusing mines have been fixed.

  • Custom UI icons have been added for assault engineers, combat engineers, riflemen, royal engineers, commandos, infiltration commandos, tank hunter commandos, pioneers, panzergrenadiers, stormtroopers, field engineers, sturmpioneers, jaeger light infantry, panzerfusiliers, knight's cross holders, Sherman Jumbo, and dragon teeth tank traps.

  • Commando Operation ability has a new UI icon as well.

  • Panzergrenadiers, jaeger light infantry, and panzerfusiliers have new character entity blue prints.

更新于:2019 年 8 月 22 日 上午 10:42

(Update v1.1.8.4)
General:
  • Heavy engineer upgrade slot item issue has been fixed for royal engineers.

  • Issue where units are killed after exiting building long after the plane crash has been fixed.

  • Ranger smoke grenade ability bug has been fixed.

  • Universal carrier effectiveness against infantry has been slightly increased.

  • British "Cuckoo" panther and M10 tank destroyers can now be abandoned like other tanks.

更新于:2019 年 8 月 22 日 上午 6:30

(Update v1.1.8.3)
General:
  • All ranges and firing arcs of MG emplacements have been improved for all factions.

  • Soviet and British MG emplacements' animations have been improved. They will no longer spawn weapons before the construction is completed.

  • British steadfast ability has been reworked. Bunkers and slit trench emplacements are now repaired as well. Emplacements which are under construction will no longer be automatically repaired.

  • 25 Pounder now show weapon range when it is selected from the build menu for construction.

  • 17 Pounders and M5 76mm anti-tank guns can now rotate 360 degrees for auto-attack like other AT guns.

  • Pak 43 reload rates are now similar to that of 17 pounders and M5 76mm AT gun.

  • Veterancy bonuses of Pak 43s, 17 Pounders and M5 76mm AT guns have been tweaked.

更新于:2019 年 8 月 21 日 上午 1:39

(Update v1.1.8.2)
General:
  • Veterancy System has been completely reworked for all factions. It is now similar to that of Wehrmacht of COH1.

  • Recovery half-track recovery operation ability on activation will stop fuel income as a penalty.

  • UI of Captain's supervise ability has been improved.

  • Rangers now have a new UI symbol.

更新于:2019 年 8 月 15 日 上午 3:35

(Update v1.1.8.1)
General:
  • Crashed planes no longer one shot kill garrisoned units and infantry in heavy cover.

  • Heavy off-map artillery abilities such as railway artillery also no longer one shot garrisoned troops.