Arma 3
POOK SAM PACK
12件中 1-10 を表示
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更新:2022年5月9日 @ 7時28分

FIX: Broken URL link to mod discussion forum topic

更新:2022年5月9日 @ 7時24分

FIX: Recoil on ZU-23 models flipping

更新:2022年4月24日 @ 12時40分

FIX: popup errors for MEADS SAM; P12 radar vehicle family

更新:2022年2月23日 @ 5時57分

Removed errant file from mod

更新:2022年2月22日 @ 10時18分

IMPROVED: Removed smoke effects for most SAM's
FIX: ARM missiles sometimes explode on launch

更新:2018年10月7日 @ 14時21分

FIX: "Script \pook_SAM\functions\radarScan.sqf not found"

更新:2018年10月6日 @ 13時21分

V6.0: 10/6/2018
- FIX: Script errors in site cleanup script
- FIX: Typo in P12 radar spawn script instructions
- FIX: SHORAD counter-missile defense (incoming ordnance intercept) function
- FIX: Radome spawners failing to take damage when host building was destroyed
- FIX: 40V6 Mast-mounted radar placement on all terrains
- IMPROVED: AAA ammo changes for 20mm, 23mm guns to minimize lag issues
- IMPROVED: MAZ vehicle family camo textures
- IMPROVED: Radome spawner behavior; input features
- IMPROVED: BVR attack profiles for ARM weapons for better ARM missile engagements
- IMPROVED: ARM scripts converted to functions and optimized
- IMPROVED: ARM weapons can engage out to real-life ranges (up to 30km)
- NEW: Radome spawners with 5km range
- NEW: Ground Control Intercept (GCI) function (see section in Guide for details)

更新:2017年10月5日 @ 16時19分

更新:2017年10月5日 @ 16時15分

v5.1
- FIX: The occasional relocation of some site vehicles at site spawn
- IMPROVED: Added MFD radar display to all vehicles w/ radar array for Player use

更新:2017年10月1日 @ 16時49分