Stellaris

Stellaris

10x System Scale
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更新于:2022 年 3 月 16 日 下午 5:48

Minor bugfixes.

更新于:2022 年 2 月 26 日 下午 11:11

- Updated to 3.3.
- Added L-type brown dwarfs to the game.

更新于:2022 年 1 月 21 日 下午 9:51

- Primitives are no longer confined to a single system initializer, but are instead distributed semi-randomly on habitable planets across the galaxy.
- Improved the naming system for Fallen Empires and Primitives.
- Tweaked various solar system initializers for variety, performance, aesthetics.

更新于:2022 年 1 月 12 日 下午 7:02

- Fixed Resource Consolidation accidentally turning the player's homeworld into a Shattered World, thereby killing their empire.
- Added another binary star combo (A-type with white dwarf) and changed Sirius to that.
- Brown Dwarfs can now sometimes spawn as planets rather than stars, just for flavor.

更新于:2021 年 11 月 28 日 下午 7:52

Minor bugfix.

更新于:2021 年 11 月 23 日 下午 6:50

Updated to 3.2.

更新于:2021 年 10 月 23 日 下午 11:21

Fixed a bug where players wouldn't be given the Cybrex Alpha special project.

更新于:2021 年 10 月 16 日 下午 3:04

Minor bugfixing.

更新于:2021 年 9 月 23 日 下午 10:37

Added a new binary system type, O-type/Black Hole.

更新于:2021 年 9 月 17 日 下午 6:13

- Updated to 3.1.
- S-type trinary systems will now occasionally have a P-type planet or two circling the outskirts of the system.
- Various other minor improvements.