Stellaris
Gigastructural Engineering & More (4.1)
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更新:2020年4月17日 @ 2時51分

2.0.5 Hotfix 1:

Orbital Elysiums can be built alongside habitats since they're a ring.

Fixed maintenance jobs for machine ringworld districts.

更新:2020年4月11日 @ 2時59分

Version 2.0.5:

The Equatorial Shipyard and Hyperstructural Assembly Yard are now a bit more useful and grant buffs to both their own construction speed and global ship construction speed.

Fixed solar shipyard showing up in the wrong tech.

Fixed the weight of names for the supermassive black hole.

"Natural" ringworlds segments can now be upgraded.

Minor localization fixes.

更新:2020年4月5日 @ 3時49分

2.0.4 Hotfix 3:

Fixed ringworld farming districts being free.

更新:2020年3月31日 @ 2時30分

2.0.4 Hotfix 2:

Fixed a glaring localization issue that was simply unacceptable.

更新:2020年3月27日 @ 13時39分

2.0.4 Hotfix 1:

Localisation fix for other languages.

更新:2020年3月27日 @ 13時35分

Version 2.0.4:

It is now finally possible to upgrade "naturally-spawned" ringworlds.

Added a repeatable tech to increase megastructure build speed.

The megastructure menu can now be brought up via an edict.

更新:2020年3月26日 @ 3時24分

2.0.3 Hotfix 1:

Added compatibility with EHOF to prevent NDB-nuking their systems.

更新:2020年3月26日 @ 2時59分

Version 2.0.3:

Fixed AI weights and the AI dismantling its own megastructures.

更新:2020年3月25日 @ 12時55分

2.0.2 Hotfix 3:

Brought Interstellar and Penrose Ringworlds more in line with regular ringworlds.

更新:2020年3月25日 @ 2時44分

2.0.2 Hotfix 2:

Fixed an issue with nonexistant Dyson Spheres in Brown Dwarf systems.