Stellaris

Stellaris

Gigastructural Engineering & More (4.1)
671-680 van 952 items weergegeven
< 1 ... 66  67  68  69  70 ... 96 >
Update: 17 apr 2020 om 2:51

2.0.5 Hotfix 1:

Orbital Elysiums can be built alongside habitats since they're a ring.

Fixed maintenance jobs for machine ringworld districts.

Update: 11 apr 2020 om 2:59

Version 2.0.5:

The Equatorial Shipyard and Hyperstructural Assembly Yard are now a bit more useful and grant buffs to both their own construction speed and global ship construction speed.

Fixed solar shipyard showing up in the wrong tech.

Fixed the weight of names for the supermassive black hole.

"Natural" ringworlds segments can now be upgraded.

Minor localization fixes.

Update: 5 apr 2020 om 3:49

2.0.4 Hotfix 3:

Fixed ringworld farming districts being free.

Update: 31 mrt 2020 om 2:30

2.0.4 Hotfix 2:

Fixed a glaring localization issue that was simply unacceptable.

Update: 27 mrt 2020 om 13:39

2.0.4 Hotfix 1:

Localisation fix for other languages.

Update: 27 mrt 2020 om 13:35

Version 2.0.4:

It is now finally possible to upgrade "naturally-spawned" ringworlds.

Added a repeatable tech to increase megastructure build speed.

The megastructure menu can now be brought up via an edict.

Update: 26 mrt 2020 om 3:24

2.0.3 Hotfix 1:

Added compatibility with EHOF to prevent NDB-nuking their systems.

Update: 26 mrt 2020 om 2:59

Version 2.0.3:

Fixed AI weights and the AI dismantling its own megastructures.

Update: 25 mrt 2020 om 12:55

2.0.2 Hotfix 3:

Brought Interstellar and Penrose Ringworlds more in line with regular ringworlds.

Update: 25 mrt 2020 om 2:44

2.0.2 Hotfix 2:

Fixed an issue with nonexistant Dyson Spheres in Brown Dwarf systems.