RimWorld
RIMMSqol
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Обновление: 16 юли 2023 в 10:27

Added property "Altitude Layer" for items and plants.

Code improvements for loading and saving the mod settings.

Refreshing of static movement speed costs cache now only runs if relevant properties were changed.

Обновление: 7 юли 2023 в 20:01

Improved performance on opening mod menu.

Обновление: 5 юли 2023 в 1:23

Added "Royal Permits" as editable category for users of the royalty DLC.

Обновление: 28 юни 2023 в 7:04

Added a keybinding for editing contents of a cell. Point the cursor over what you wan't to edit and use the keybinding to bring up all possible choices in a floating menu. The colonist bar can be used to target colonists. The old shortcuts in the info card have been removed.

Обновление: 23 юни 2023 в 10:18

Changed behaviour for missing object, e.g. due to mod removal. Missing objects in lists are removed automatically from the list. Directly edited missing objects are removed. The user is still being informed about the missing objects. This is not a guranteed fix of the issue, best practice would be to search through the configuration file with the reported names to decide if and how they should be replaced. After closing this mod's mod menu the old settings will be overwritten. So any review has to take place before that.

Changed outdated descriptions for some label properties.

Обновление: 18 юни 2023 в 13:29

Added "Label" property for "weapons" and "apparel" category.

System labels are no longer serialized, reducing configuration filesize and fixing naming conflict with labels on materials.

Обновление: 9 юни 2023 в 12:10

Added editable "xenotype" category.

Обновление: 18 май 2023 в 20:48

Added "Disables Needs" property for "Hediffs" category.

Обновление: 30 апр. 2023 в 18:23

Added properties "Overdose Factor" and "Tolerance Buildup Factor" to genes.

Обновление: 23 апр. 2023 в 16:56

[Auto-generated text]: Update on 4/24/2023 1:56:47 AM.