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@pgames-food I'am afraid not, moving the extra portion up in the rendering is possible but code might rely on the order that the callbacks are used in and I also have no idea how a user would be able to configure the different order for the various float menu entries.
An essential mod
True W ty for keeping it alive
now im trying a v1.6 game too, and was wondering if there is any way your mod can modify something in a right-click context menu?
for example, in the !Achtung mod, there is a force action menu, which shows the large action area as 1st column, followed by a small icon in the 2nd column. (but that icon can often be all the way to the right side of the context menu)
im trying to get that tiny column to be the 1st column :) (but the dev of that mod has disabled all comments so there's no easy way to ask him - and then i thought of you)
@zyzyhasl Try setting mtb roam chance to zero in the race properties.
@Vril and @vincent_renevot Iam winding down the development efforts so it's unlikely.
@킹니 I haven't had issues testing it on a new game on the world map. You can also add "remnant colony" to the forbidden patches(general settings). That will, after a restart, remove any code integration for that feature.