Stellaris

Stellaris

[3.4] Build Robots 4x Faster
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更新于:2022 年 5 月 21 日 下午 11:06

No changes made. Continues to work for 3.4.

更新于:2020 年 11 月 5 日 上午 3:14

No changes made. Updated to remove out-of-date message.

更新于:2020 年 9 月 10 日 下午 12:24

No changes made. Updated to remove out-of-date message.

更新于:2020 年 3 月 30 日 下午 7:21

No changes made. Updated to remove out-of-date message.

更新于:2020 年 3 月 21 日 下午 5:24

No changes made. Updated to remove out-of-date message.

更新于:2019 年 6 月 12 日 下午 8:41

No changes made. Updated to remove out-of-date message.

更新于:2018 年 12 月 6 日 下午 11:13

Simplified mod; no longer increases base build speed of robotic/machine pops. Instead it now decreases the growth points needed to build a pop from 100 down to 25.

This achieves the exact same effect without any conflicts from mods that add or modify worker jobs.

更新于:2018 年 12 月 6 日 下午 7:30

Updated for 2.2 "Le Guin"/MegaCorp. Please report any issues you find and I'll try to fix them ASAP. Machine Empires no longer need a specific trait.

As a note, this mod will conflict with anything that adds/modifies specialist or gestalt jobs. The primary workaround for this would be (as before) adding a specific trait that simply boosts robotic/machine growth, but that has it's own hosts of issue (mainly in how it stacks with other sources of growth speed).

更新于:2018 年 5 月 22 日 下午 4:41

Updated for 2.1.

更新于:2018 年 2 月 23 日 下午 4:20

Version changed as mod works as-is for 2.0.